I have been meddling with Auraq & landed on this concept. The idea is pretty straight forward. Pick up the cards that share similar stats spikes to strengthen my presence on 3 regions Forest/Mountain/Forest&Mountain. The game plan is to start aggressively (ideally Martingale or inkcaster T1), ideally ramp on turn 2 with Djinn and possibly land a first Hydracaena turn 3. Auraq ability should be available by turn 5 consistently, but you can activate it as soon as turn 4. I would advise to hold on it if the opponent doesn't have a permanent or an anchored character as you could hit a few spells and lower the efficiency of the ability, turning it into a simple draw. If Auraq's ability lands a strong body for free, it's time to set up an Ether. If it hits an Ether, GG you can keep on playing your characters and enjoy 3 draws per turn. The goal is to advance the expeditions even if we can't block the ennemy and block them on the lands where we have stats spikes.
Eroe
Nome | Fazione | |
---|---|---|
Auraq e Crocchetta | Lyra |
|
Magie
# | Nome | Mana | |
---|---|---|---|
3 | Stella Stellina | / |
|
2 | Bozzolo di Tessuto | / |
|
2 | Addestramento Magico | / |
|
2 | Prigione di Vernice | / |
|
Permanenti
# | Nome | Mana | |
---|---|---|---|
2 | Frammento di Etere | / |
|
Personaggi
# | Nome | Mana | |
---|---|---|---|
3 | Grande Jinn | / |
|
3 | Martingala | / |
|
3 | Mistificatrice dell'Uroboro | / |
|
3 | Hathor | / |
|
3 | Tanuki | / |
|
3 | Grafomante dell'Uroboro | / |
|
3 | Cappellaio | / |
|
2 | Asmodeo | / |
|
2 | Yong-Su, Tessitore Rigoglioso | / |
|
3 | Idracaena | / |
|
Rarità | Conteggio |
---|---|
Comune | 24 |
Rara | 15 |
Unica | 0 |
Total Count | 39 (+ 1 hero) |
Tipo | In qualsiasi momento | Mano iniziale |
---|---|---|
Personaggi | ||
Magie | ||
Permanenti |
Formato | È legale? | Note |
---|---|---|
Standard | Sì | |
ExAlts Championship | Sì | |
Draft | Sì |
Effettuare l'accesso per utilizzare questa funzione!
Accedi