Leafrock

I have been meddling with Auraq & landed on this concept. The idea is pretty straight forward. Pick up the cards that share similar stats spikes to strengthen my presence on 3 regions Forest/Mountain/Forest&Mountain. The game plan is to start aggressively (ideally Martingale or inkcaster T1), ideally ramp on turn 2 with Djinn and possibly land a first Hydracaena turn 3. Auraq ability should be available by turn 5 consistently, but you can activate it as soon as turn 4. I would advise to hold on it if the opponent doesn't have a permanent or an anchored character as you could hit a few spells and lower the efficiency of the ability, turning it into a simple draw. If Auraq's ability lands a strong body for free, it's time to set up an Ether. If it hits an Ether, GG you can keep on playing your characters and enjoy 3 draws per turn. The goal is to advance the expeditions even if we can't block the ennemy and block them on the lands where we have stats spikes.

10/09/2024
141
 

Statistiche


Distribuzione del tipo di carta
Power Distribution
Distribuzione delle rarità
Rarità Conteggio
Comune 24
Rara 15
Unica 0
Total Count 39 (+ 1 hero)
Probabilità di pescata
Tipo In qualsiasi momento Mano iniziale
Personaggi
Incantesimi
Permanenti
Legalità del formato 
Formato È legale? Note
Standard
No Uniques
Singleton No
Doubles No This mode works the same as Standard but requires the use of two different factions.
Draft
Curva di mana
Commenti

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