A variation on my Foundry tempo deck, in favor of summoning some tokens to trigger unique combo's. This version is also running a lot of Sabotage (7).
Ideally a bit of ramp early to be able to get landmarks up asap. Goal is to the The Foundry as quickly as possible as almost all characters will benefit - especially for playing Ordis Spy or Foundry Armorer out of hand with Uniques on the board. Bravos Bastion is a cheaper alternative to ensure condition is met for the uniques.
Looking to swap [3 Little Pigs] with a third unique similar to summoning synergy.
Hatter is included to ideally anchor the uniques or anything that gets boosted.
Hero
Name | Faction | |
---|---|---|
Kojo & Booda |
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|
Spells
# | Name | Mana | |
---|---|---|---|
3 | Helping Hand | / |
|
3 | Intimidation | / |
|
Permanents
# | Name | Mana | |
---|---|---|---|
3 | The Foundry, Axiom Bastion | / |
|
3 | Haven, Bravos Bastion | / |
|
Characters
# | Name | Mana | |
---|---|---|---|
1 | Three Little Pigs | / |
|
3 | Foundry Armorer | / |
|
3 | Ratatoskr | / |
|
3 | Tiny Jinn | / |
|
3 | Haven Trainee | / |
|
1 | Chiron | / |
|
3 | Bravos Vanguard | / |
|
3 | Haven Bouncer | / |
|
3 | Mighty Jinn | / |
|
1 | Atlas | / |
|
3 | The Hatter | / |
|
3 | Ordis Spy | / |
|
Rarity | Count |
---|---|
Common | 24 |
Rare | 15 |
Unique | 3 |
Total Count | 42 (+ 1 hero) |
Type | Anytime | Initial hand |
---|---|---|
Characters | ||
Spells | ||
Permanents |
Format | Is it legal? | Notes |
---|---|---|
Standard | Yes | |
ExAlts Championship | No | This mode works the same as Standard but replaces the 3 uniques with 3 extra rares. |
Doubles | No | This mode works the same as Standard but requires the use of two different factions. |
Draft | Yes |
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