First draft of deck that tries to go big in muna. First trading expeditions 1 for one using teija’s power. Then use our greater curve and anchor to get more power on board and go over the opponent. Rares are 2 offs to try many things. Ganesh that re anchors a big thing to finish the game. I maxed on Kitsune and merchant to make sure we don’t get wrecked by sabotage. For uniques: more ramp or anchor trigger when a character gets boosted.
Hero
| Name | Faction | |
|---|---|---|
| Teija & Nauraa |
|
|
Spells (6)
| # | Name | Mana | |
|---|---|---|---|
| 3 | Beauty Sleep | / |
|
| 1 | Meditation Training | / |
|
| 2 | Mana Reaping | / |
|
Characters (33)
| # | Name | Mana | |
|---|---|---|---|
| 3 | Muna Caregiver | / |
|
| 3 | Spindle Harvesters | / |
|
| 3 | Kitsune | / |
|
| 3 | Tiny Jinn | / |
|
| 3 | Muna Merchant | / |
|
| 3 | Muna Druid | / |
|
| 2 | Daughter of Yggdrasil | / |
|
| 3 | Dracaena | / |
|
| 2 | Aloe Vera | / |
|
| 2 | Parvati | / |
|
| 2 | Aja | / |
|
| 2 | Coniferal Coneman | / |
|
| 2 | Ganesha | / |
|
| Rarity | Count |
|---|---|
| Common | 24 |
| Rare | 15 |
| Unique | 0 |
| Total Count | 39 (+ 1 hero) |
| Type | Anytime | Initial hand |
|---|---|---|
| Characters | ||
| Spells | ||
| Permanents |
| Format | Is it legal? | Notes |
|---|---|---|
| Standard | Yes | |
| No Uniques | Yes | |
| Singleton | No | |
| Doubles | No | This mode works the same as Standard but requires the use of two different factions. |
| Draft | Yes |
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