Field reinforcements and bug-out bag are here for CA. Missing place for ordis attorney, but I might change that. Ordis troopers and rallying calls are mostly here for after you effects. Scouting with templar as well. Ordis cadets and overseer to spawn tokens for cheap. Conscription can be a good power swing, but one time use only. Sunisa and armory are good for taking expeditions before 8 mana and can surprise when played last while your opponent feels safe because of defender. I find ordis spy to be so powerful when played at a good time it takes a rare slot for me, but you could argue the common is enough. Mesektet instead of ordis carrier, because setting up a landmarks usually means getting behind and it gets better in this case. Teamwork training and sticking notes seals are mostly dependant on the meta. You could replace them with licence withdrawal or tiny jail.
Hero
Name | Faction | |
---|---|---|
Gulrang & Tocsin |
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Spells (12)
# | Name | Mana | |
---|---|---|---|
2 | Rallying Call | / |
|
3 | Field Reinforcements | / |
|
2 | Conscription | / |
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3 | Teamwork Training | / |
|
2 | Sticky Note Seals | / |
|
Permanents (9)
# | Name | Mana | |
---|---|---|---|
3 | Mobile Armory | / |
|
3 | Bug-Out Bag | / |
|
3 | Mesektet | / |
|
Characters (18)
# | Name | Mana | |
---|---|---|---|
3 | Ordis Trooper | / |
|
3 | Ordis Overseer | / |
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3 | Ordis Cadets | / |
|
3 | Ordis Spy | / |
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3 | Sunisa, Dedicated Ensign | / |
|
3 | Aegis Templar | / |
|
Rarity | Count |
---|---|
Common | 24 |
Rare | 15 |
Unique | 0 |
Total Count | 39 (+ 1 hero) |
Type | Anytime | Initial hand |
---|---|---|
Characters | ||
Spells | ||
Permanents |
Format | Is it legal? | Notes |
---|---|---|
Standard | Yes | |
ExAlts Championship | Yes | |
Doubles | No | This mode works the same as Standard but requires the use of two different factions. |
Draft | Yes |
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