This is a concept deck for Atsadi set 3 that was built to be competitively viable. Chances are this will need modifications through the evolution of the meta. This build was made without any meta being set in stone
##Modifications :
02/06/25 : lot's of changes to the deck and to the core strategy. Kelon Cylinder replaced by Eros. Enhanced Prototype removed and replaced by standard Sakarabru/Eat Me Energy Bars, aswell as Scholars' Vault
This deck wants to pay for scout cost of big creatures such as Swift Jinn and Theseus and keep them on the expeditions thanks to Floral Tent. Kelon Cylinder and Issun-bōshi are there to get the needed boost. You can still pay full price for your scout characters, and Floral Tent will then act as a protection for them.
Moreover, Floral Tent will help dig through the deck and card advantage shouldn't be a problem.
Like for most Atsadi decks, you'll look for ramp and stability. You don't need to advance fast. Ramp options are limited to Tiny Jinn and Swift Jinn, so I highly recommend getting some ramp unique ( ramp Aja are good enough).
Go for Skadi for great early stability.
It is okay to lose some expeditions at the beginning as this deck should be able to make epic comebacks! So do not hesitate to use that first turn to start the setup.
Try to get your Scholars' Vault out so you can combo out of control : Play your Sakarabru, bounce them with Theseus and play them again. If you want to advance, go for Eros + a scout character under Floral Tent
This deck plays few control spells. If your opponent's setup becomes too oppressive (Brassbug Hive, Lyra Festival, multiple anchored characters,...), this means it might be time to play The Hunger. This will get rid of everything and usually throw off your opponent's plan. If you have a boosted character under Floral Tent, it will not get discarded!
Hero
Name | Faction | |
---|---|---|
Atsadi & Surge |
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Spells (2)
# | Name | Mana | |
---|---|---|---|
2 | Duel of Grit | / |
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Permanents (10)
# | Name | Mana | |
---|---|---|---|
2 | Arcolano Milk | / |
|
2 | Floral Tent | / |
|
3 | Scholars' Vault | / |
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3 | Eat Me Energy Bars | / |
|
Characters (27)
# | Name | Mana | |
---|---|---|---|
3 | Tiny Jinn | / |
|
2 | Haven Seiringar | / |
|
3 | Chiron | / |
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3 | Skadi | / |
|
1 | Dorothy Gale | / |
|
1 | Aja | / |
|
1 | Aja | / |
|
3 | Swift Jinn | / |
|
3 | Sakarabru | / |
|
2 | Eros | / |
|
2 | The Hunger | / |
|
3 | Theseus | / |
|
Rarity | Count |
---|---|
Common | 21 |
Rare | 15 |
Unique | 3 |
Total Count | 39 (+ 1 hero) |
Type | Anytime | Initial hand |
---|---|---|
Characters | ||
Spells | ||
Permanents |
Format | Is it legal? | Notes |
---|---|---|
Standard | Yes | |
ExAlts Championship | No | This mode works the same as Standard but replaces the 3 uniques with 3 extra rares. |
Doubles | No | This mode works the same as Standard but requires the use of two different factions. |
Draft | Yes |
Creator | Name |
---|---|
2 private decks |
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Did not think about Yeti, but it looks great. As rare slots are very limited, it will probably be between him and the cylinder --> meta will define which one is harder to remove by opponent
I know it's a very specific combo, but would you consider adding yeti? I'm just thinking that if you set up floral tent + yeti, anything you play with scout on that expedition will stay. Basically what you already mention, but we need to add that boost so it stays in play.
We know he's in bravos but didn't see exactly what he's like. At least as good as the commun Yzmir
Positive. As the text says "a card you control". If it was "a card in play", it wouldn't work
I hadn't thought about kelon cylinder and I actually like it a bit more just because it costs 1 mana and can be reused throughout multiple turns. Whilst Yeti can be very explosive, I think Atsadi needs more help on weaker turns.