It’s green. It’s hot. It’s not just breakfast — it’s payback.
Bravos meets brunch in this ramp-fueled powerhouse of a deck.
Bravocado Toast 🥑🔥 is all about stacking your resources early and then slapping down Sakarabru like it's the main course. The goal? Hit your opponent so hard they retreat — not just in one expedition, but both.
This isn’t just ramp — it’s guilt-free, gluten-free aggression, served with a side of spice.
This deck wants to ramp fast and punish faster. Your first few turns should focus entirely on resource gain — stacking mana, cost reducers, and characters that can keep the engine running.
Once you’ve built your mana base, you’ll drop Sakarabru, and suddenly your opponent’s map gets a lot shorter. Bonus points if you can chain into more pressure with follow-up units or double expedition denial.
Key points:
Once you’ve hit your mana threshold, it’s time to flip the table.
Sakarabru comes down like a flaming avocado comet, forcing your opponent to retreat on both expeditions. Combine that with high-pressure units or surge abilities, and you’ll break their momentum completely.
From there, it’s a matter of applying pressure and forcing bad trades — while you ramp into even more threats.
You win not by outvaluing — but by outpacing.
Look for:
Consider trimming cards with less synergy in favor of more early game consistency or additional support for Sakarabru’s effect.
Closing Thoughts Who knew toast could be so threatening?
Bravocado Toast 🥑🔥 is a fun, flexible, and deceptively brutal ramp deck that rewards planning and punishes greed. Serve it hot, serve it fast — and don’t forget to watch your opponent crumble as they lose both expeditions.
If you enjoyed the deck, drop a like and let me know what toppings (aka tech choices) you’d add. More spicy brews coming soon!
Hero
| Name | Faction | |
|---|---|---|
| Atsadi & Surge |
|
|
Spells (7)
| # | Name | Mana | |
|---|---|---|---|
| 3 | Mana Channeling | / |
|
| 1 | Mana Eruption | / |
|
| 3 | Geyser | / |
|
Permanents (7)
| # | Name | Mana | |
|---|---|---|---|
| 3 | The Spindle, Muna Bastion | / |
|
| 3 | Eat Me Energy Bars | / |
|
| 1 | The Magic Sleigh | / |
|
Characters (25)
| # | Name | Mana | |
|---|---|---|---|
| 3 | Haven Seiringar | / |
|
| 3 | Haven Bouncer | / |
|
| 3 | Tomoe Gozen | / |
|
| 3 | Mighty Jinn | / |
|
| 3 | Amarok | / |
|
| 2 | Achilles | / |
|
| 3 | Demeter | / |
|
| 2 | Shenlong | / |
|
| 3 | Sakarabru | / |
|
| Rarity | Count |
|---|---|
| Common | 24 |
| Rare | 15 |
| Unique | 0 |
| Total Count | 39 (+ 1 hero) |
| Type | Anytime | Initial hand |
|---|---|---|
| Characters | ||
| Spells | ||
| Permanents |
| Format | Is it legal? | Notes |
|---|---|---|
| Standard | Yes | |
| ExAlts Championship | Yes | |
| Doubles | No | This mode works the same as Standard but requires the use of two different factions. |
| Draft | Yes |
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About the deck, would you consider changing Achilles for Kaibara? As is, the deck only grants 3 extra draws (the highest cost is Sakarabru) so Kaibara gives extra draws, has tough and it's gigantic. I admit that being gigantic interferes with the energy bars however.
I think Kaibara could me a nice add, however, keep in mind that we are trying to to draw asap, so its good to have 5 mana activators My idea is to have 2 - five mana, 2 - six mana and only one 7 mana needed, so we always try to curve well and hit the three draws