So this is my "final" Sigismar Deck, I went top 100 BGA with a list like this but without my Uniques. Will add more games now and will fix if you have any returns or if the deck doesn't feel as great as I hope.
You can go for Landmarks (Always Ordis Carrier, and keep Monolith if you play vs a Control deck or if you have a way to reduce the cost. Same thing for Grand Endeavor but I barely never keep it). 1costs are always great, Baba Yaga and Field Reinforcements are really great in early too. Try to at least win one side if you didn't put Landmark, if one side is behind it is really fine since we have Sunisa and Overseer
If you are ahead or just a little behind, put Monolith as soon as possible. If you played vs an aggro deck and are really behind, don't even try it will insta loose the game. Play with board, we have strong cards if behind, and try to shut down as many thing as possible to get advantage (Exhaust, Removals, Sabotage...)
As for Mid Game, if not too behind Grand Endeavor can secure you the game. If it's not possible, we still have great answers in Late Game : Ordis Liaison can completly return the game, if you have token generation and just 2/3 others cards on board it is really strong. Gibil is a great add too in Late Game, if even you don't have 2 Landmarks the effect is still great, but obviously even better with 2 Landmarks.
Try the deck, hope you will find it as fun as I think, and tell me what you think of it !
Hero
Name | Faction | |
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Sigismar & Wingspan |
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Spells
# | Name | Mana | |
---|---|---|---|
3 | Field Reinforcements | / |
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3 | Teamwork Training | / |
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2 | Sticky Note Seals | / |
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Permanents
# | Name | Mana | |
---|---|---|---|
2 | The Monolith, Ordis Bastion | / |
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2 | Grand Endeavor | / |
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3 | Ordis Carrier | / |
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Characters
# | Name | Mana | |
---|---|---|---|
1 | Gibil | / |
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2 | Jack Frost | / |
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3 | Ordis Overseer | / |
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2 | Sunisa, Dedicated Ensign | / |
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2 | Ordis Liaison | / |
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2 | Foundry Mechanic | / |
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1 | Amelia Earhart | / |
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3 | Ordis Trooper | / |
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3 | Ordis Spy | / |
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3 | Baba Yaga | / |
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1 | Foundry Engineer | / |
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1 | Foundry Engineer | / |
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Rarity | Count |
---|---|
Common | 21 |
Rare | 15 |
Unique | 3 |
Total Count | 39 (+ 1 hero) |
Type | Anytime | Initial hand |
---|---|---|
Characters | ||
Spells | ||
Permanents |
Format | Is it legal? | Notes |
---|---|---|
Standard | Yes | |
ExAlts Championship | No | This mode works the same as Standard but replaces the 3 uniques with 3 extra rares. |
Doubles | No | This mode works the same as Standard but requires the use of two different factions. |
Draft | Yes |
I like the idea! I was thinking about upgrading the ordis carrier to the rare version, maybe in exchange of downgrading sunisa. what do you think of that change?