Sigis Se Marre (Token-Boost-Landmarks)

V3 : Struggling a lot vs Aggro deck, and Meta is... Aggro ! so : removed 2 Sticky Note Seals and 2 Great Endeavor (Really sad about this one...) and added one more Monolith, and 1 overseer + 2 Foundry Mechanic are back. Still questionning between Gift of Self and Tiny Jail

V2 : New Update with many changes (+ New Uniques !) :

  • Removing 3 Field Reinforcements and adding 2 Ordis Attorney : more body and way more powerful (but use a Rare slot)

  • Removing 1 Ordis Overseer

  • Removing 2 Foundry Mechanic (barely never use the support ability)

  • Adding 2 Tiny Jail in Rare : Strong removal for a low cost. Can be replaced by Gift of self if more draw is needed : don't know yet

  • Adding 2 Rallying Call : Way stronger than I though. Really usefull vs asleep (Afanas, Fen, Muna, Lyra Festival...), and also allows you a 1 cost "After You"

V1 : As I said before, too many 3 costs, and struggling vs aggro deck (Afanas and other Sigismar), who are really present in the Meta. Adding some 2 costs + Sabotage thanks to Monolith Legate and removing Sunisa.

So this is my "final" Sigismar Deck, I went top 100 BGA with a list like this but without my Uniques.

Mulligan and Early Game

You can go for Landmarks (Always Ordis Carrier, and keep Monolith if you play vs a Control deck or if you have a way to reduce the cost.) 1costs are always great, Baba Yaga is stronger openning too. Try to at least win one side if you didn't put Landmark, if one side is behind it is really fine since we have Overseer and other response in mid/late game.

Mid Game

If you are ahead or just a little behind, put Monolith as soon as possible. If you played vs an aggro deck and are really behind, don't even try it will insta loose the game. Play with board, we have strong cards if behind, and try to shut down as many thing as possible to get advantage (Exhaust, Removals, Sabotage...)

Late Game

We have great answers in Late Game : Ordis Liaison can completly return the game, if you have token generation and just 2/3 others cards on board it is really strong. Gibil is a great add too in Late Game, if even you don't have 2 Landmarks the effect is still great, but obviously even better with 2 Landmarks.

03/06/2025
1259
 
Midrange Token

Stats


Card Type Distribution
Power Distribution
Rarity distribution
Rarity Count
Common 21
Rare 15
Unique 3
Total Count 39 (+ 1 hero)
Probability of drawing
Type Anytime Initial hand
Characters
Spells
Permanents
Format legality 
Format Is it legal? Notes
Standard No Contains a banned card
ExAlts Championship No This mode works the same as Standard but replaces the 3 uniques with 3 extra rares.
Doubles No This mode works the same as Standard but requires the use of two different factions.
Draft Yes
Mana curve
Comments

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Tenkii

Many changes are coming : new uniques, and Rares replacement. No changes about Landmarks though, but things don't go as well as I want with this V2.

  • 0
  • 4 months, 2 weeks ago

Tenkii

Hey ! That's an interesting idea, but there is few reasons why I should say I prefer normal version. First, the cost of 5 make it easily removable by Ordis (Sticky Note Seals). Also, I like the early pressure it gets with the 3 cost, early would be harder with the rare version :)

  • 1
  • 4 months, 3 weeks ago

ajordat

I like the idea! I was thinking about upgrading the ordis carrier to the rare version, maybe in exchange of downgrading sunisa. what do you think of that change?

  • 1
  • 5 months ago

Tenkii

Removed Spells previously added, and made a Description of the deck. Kind of "Final Form"

  • 0
  • 5 months ago

Tenkii

Adding some spells - 1 Gift of Self - 2 Tiny Jail Removes 3 sunisa - good body but too many 3costs in my opinion. Next update with Uniques

  • 0
  • 5 months ago

Tenkii

Update 2 : Kraken is too Expensive, and often have 2 landmarks when up : I think Gibil is better

  • 0
  • 5 months, 1 week ago

Tenkii

Update 1 : Post "Ban" Ozma

  • 0
  • 5 months, 2 weeks ago