Leafrock

I have been meddling with Auraq & landed on this concept. The idea is pretty straight forward. Pick up the cards that share similar stats spikes to strengthen my presence on 3 regions Forest/Mountain/Forest&Mountain. The game plan is to start aggressively (ideally Martingale or inkcaster T1), ideally ramp on turn 2 with Djinn and possibly land a first Hydracaena turn 3. Auraq ability should be available by turn 5 consistently, but you can activate it as soon as turn 4. I would advise to hold on it if the opponent doesn't have a permanent or an anchored character as you could hit a few spells and lower the efficiency of the ability, turning it into a simple draw. If Auraq's ability lands a strong body for free, it's time to set up an Ether. If it hits an Ether, GG you can keep on playing your characters and enjoy 3 draws per turn. The goal is to advance the expeditions even if we can't block the ennemy and block them on the lands where we have stats spikes.

10.09.2024
37

Statistik


Kartentypverteilung
Seltenheitsverteilung
Rarität Zählung
Gewöhnlich 24
Selten 15
Einzigartig 0
Total Count 39 (+ 1 hero)
Wahrscheinlichkeit der Zeichnung
Typ Jederzeit Starthand
Charaktere
Zauber
Bleibende Karte
Formatlegalität
Format Ist es legal? Notizen
Standard Ja
ExAlts-Meisterschaft Ja
Draft Ja
Manakurve
Kommentare

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