A long Shen of character 🐉

When you dream of flying whales it's time to listen to your inner voice.

Introduction

An attempt to build a robust Atsadi list.

Gameplan

Atsadi relies a lot on founding early your put in mana cards also known as ramp like Mini-Dschinn, Mächtiger Dschinn, Mana-Kanalisierung or Aja

You want to slow the game as much as possible to give you the time to ramp without sacrificing too much expeditions.

Try to trade 1 for 1 with your opponent in the early days but it's ok to lose sometimes 1 expedition or 2 while you ramp because you are suppose to put more pressure later in the game.

The decks include a bit of sabotage as an attempt to also slow down the game plan of your opponent.

Late game condition revolve around playing big bodies like Kaibara, Leviathan von Asgartha and Shenlong while being ahead in the mana curve against your opponent and having if possible Die Spindel, Muna-Bastion set up.

Starting hand

Any ramp in the starting hand is a blessing but it has to be tempered by not sacrificing too easily two expedition per turn.

Best is probably a combination of ramp cards and some early characters :

Mini-Dschinn + Kitsune or Bravos-Pfadfinderin

Mana-Kanalisierung + Ratatoskr

Mächtiger Dschinn is a good card to keep early but sometimes it can be hard to found a good biomes combination to play it. You often want to first draw with it then play it from the reserve for the mana so you have to also think about potential sabotage which means playing it while your are second.

Be careful of sending away Die Spindel, Muna-Bastion and Kaibara, Leviathan von Asgartha as those cards can be key in specific match-up. Moreover you have only two copies and some of your ramp cards are putting the top card of your deck directly into mana.

Uniques

You want to look at Uniques that contain :

  • Put the top card of your deck in your Mana zone

  • You may discard target Permanent/Character

  • I am Tough

27.07.2024
4553
 
Control Ramp

Statistik


Kartentypverteilung
Power Distribution
Seltenheitsverteilung
Rarität Zählung
Gewöhnlich 24
Selten 15
Einzigartig 0
Insgesammte Zählung 39 (+ 1 Held)
Wahrscheinlichkeit der Zeichnung
Typ Jederzeit Starthand
Charaktere
Zauber
Bleibende Karte
Formatlegalität 
Format Ist es legal? Notizen
Standard Nein Beinhaltet eine gebannte Karte
No Uniques Nein This mode works the same as Standard but forbids the use of unique cards.
Singleton Nein
Doppelte Nein Dieser Modus funktioniert genauso wie Standard, benötigt jedoch zwei verschiedene Fraktionen
Draft Ja
Manakurve
Inspirierte Decks
Ersteller Name
2 Private Decks
Kommentare

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