Basira B&D - Boost & Draw

The finalized version of my Basira Boost & Draw deck, with which I'm having great success on local tournaments and on BGA, hovering around 1700-1750 in Elite.

Ideally, you want a starting hand with Tiny Djinns to ramp up quickly, to be flexible with your mana reserve, and to try to build a card advantage with the unique draw/boost-oriented cards and the Mighty Djinns.

Mana eruption is there to counter major opponent threats, and you shouldn't hesitate to use it, as the Djinns are there to make up for lost mana.

The most difficult matchups are against Yzmir, because of the numerous “Off You Go! It is possible to sabotage them with the help of Bravos bouncers.

Knowing how to use Helping Hand is key. The card is very flexible, an almost free “After You” effect that triggers Basira's power. You can use it on a Mighty Djinn to continue generating card advantage, on an unboosted "from the hand" Tiny Djinn to avoid sabotage and get mana quickly, etc...

PS : these are my Uniques, but everything with draw/boost (with no/low conditions on it) would work well

05.12.2024
1000
 

Statistik


Kartentypverteilung
Power Distribution
Seltenheitsverteilung
Rarität Zählung
Gewöhnlich 21
Selten 15
Einzigartig 3
Insgesammte Zählung 39 (+ 1 Held)
Wahrscheinlichkeit der Zeichnung
Typ Jederzeit Starthand
Charaktere
Zauber
Bleibende Karte
Formatlegalität 
Format Ist es legal? Notizen
Standard Nein Beinhaltet eine gebannte Karte
No Uniques Nein This mode works the same as Standard but forbids the use of unique cards.
Singleton Nein
Doppelte Nein Dieser Modus funktioniert genauso wie Standard, benötigt jedoch zwei verschiedene Fraktionen
Draft Ja
Manakurve
Kommentare

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